![]() ![]() In the events, the options are weighted upon plenty of different factors such as traits, personalities and AI-Value Modifiers to make the AI take the most appropriate choices, true to their characters.to see if they can complete the decision, if they do, they will move onto the event. IF the AI meets the required conditions laid out above, the AI will frequently check every other month.Q: This sounds interesting, but does the AI use it?Ī: The mod works using the great Decisions file of Crusader Kings III, which allows many things for the AI.The sieged duchy, MUST NOT, be within the Crusade Target Kingdom (Can't form a Crusader State of Ascalon while the Crusade is for Jerusalem, but you could if the Crusade was for Syria or Egypt).The duchy that is entirely sieged down from your forces, must be a duchy within the realm of the Primary Defender.Your Christian Faith must have the Armed Pilgrimages Doctrine and be in the Era of Crusades.You must be pledged in a Christian Great Holy War/Crusade, and must have an selected Beneficiary.You must be an landed ruler, a Count, Duke or Emperor.Q: I don't see the decision, how do i form a Crusader State?Ī: In order to form a crusader state, you will need a variety of things,.Includes special modifiers and traits for these new Crusader State Rulers, which can change how one is to play a Crusader State such as reduced Holy war Casus Belli costs, Increased Diplomatic Range to reach Europe, and more!.Adds three major options regarding the formation of these states, either take the lands directly incorporating them into your current realm, place the future of the state into the hands to of your Beneficiary's who would then protect those lands from that moment forward or you can leave your old lands behind to your heirs, and take on the ultimate duty of securing these lands for Christendom personally, as the great duke of these lands!. ![]()
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